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Bestiary

Every zombie type and dangerous wildlife you'll run into

Universal modifiers

Almost any zombie on this list can spawn with one of two overlays on top of its base type — recognize these on sight (full detail in Combat):

Standard and special infected

TypeBehavior / threatHow to handle it
Regular ZombieSlow, weak, the baseline enemy you'll see everywhereBasic melee is fine; the danger is being swarmed by several at once
CrawlerAlways moves on the ground; easy to miss in grass, rubble, or dark roomsWatch your footing indoors and in tall grass — it ambushes rather than approaches openly
Burn VictimCommon in Burnt Forest; can set you on fire on contactFight at range if possible rather than trading melee hits
Spider ZombieMoves on all fours, has a stunning web attack, faster at nightDon't get cornered — the stun leaves you exposed to follow-up hits
ScreamerSpawns in response to "Heat" from base activity (crafting, forges, gunfire); screams to summon a hordeKill it fast before reinforcements arrive; keep base noise/heat spread out to reduce how often she shows up
Infected Police Officer (Cop)Large health pool, ranged acid vomit, suicide-rushes at low healthFight at range if you can; back away once it starts its death-rush animation
DemolisherHeavily armored, has C4 wired to its torso, hits hardShoot the explosive on its chest to end the fight fast instead of trading blows
Wight (Feral Wight)Taller, faster, stronger than most zombies; always feral; can be summoned by ScreamersTreat as a mini-boss — gives the most XP and best loot of the standard roster, but fight it prepared
Mutated ZombieRanged spitter, projectiles inflict irradiated status; found in the WastelandClose distance quickly or fight from cover — don't stand in the open at range

Wildlife

AnimalNotes
Wolves / Dire WolvesOften travel in packs — treat a pack encounter like a small horde, not a single fight
Bears / Zombie BearsHigh damage per hit; zombie bears are tougher and can be summoned by Screamers late-game
Vultures / Zombie VulturesAttack from above and retreat after landing a hit; can break blocks; more common in Desert and Wasteland
Mountain LionsFast, aggressive, and can catch you off guard while looting rural areas
Note: Radiated variants of animals exist too (e.g. radiated Vultures can spit acid) — don't assume "it's just wildlife" means "it's not dangerous" once you're past the early game.